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More Samples of One: Weaving First-Person Perspectives into Mainstream HCI Research

  • Mafalda Gamboa
  • , Claudia Núñez-Pacheco
  • , Sarah Homewood
  • , Andrés Lucero
  • , Mascha Beuthel
  • , Audrey Desjardins
  • , Karey Helms
  • , William Gaver
  • , Kristina Höök
  • , Laura Forlano

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Interactive systems have become an integral part of our daily lives, influencing how we communicate, work, and play. Understanding the intricate relationship between humans and technology is at the core of Human-Computer Interaction (HCI) research and design. Amid the array of methodological tools available, first-person research methods have emerged as powerful instruments that enable researchers to delve deeply into the human-technology experience. Five years after the first edition of the Designing Interactive Systems (DIS) workshop on first-person methods, this full day workshop invites HCI researchers, practitioners, and enthusiasts to embark on a journey of discovery of their sample of one. Drawing inspiration from the rich tradition of autoethnography, autobiographical design, embodied ideation, and more, we aim to explore the omnipresence of technology in our everyday lives while acknowledging our own subjectivity and positionality in research and design.
Original languageEnglish
Title of host publicationDIS '24 Companion: Companion Publication of the 2024 ACM Designing Interactive Systems Conference
Pages364-367
Number of pages4
DOIs
Publication statusPublished - 1 Jul 2024

Keywords

  • autobiographical design
  • autoethnography
  • first-person methods

Classification according to Österreichische Systematik der Wissenschaftszweige (ÖFOS 2012)

  • 102013 Human-computer interaction

Applied Research Level (ARL)

  • Not applicable

Research focus/foci

  • Human-Centered Technologies & Design

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