Projects per year
Organisation profile
Description
The research at the Creative Technologies Department has set itself the goal of developing innovative and inclusive technologies that are accessible to people in order to address socially relevant issues. The underlying goal is a human-centred view of the digital transformation. The research focus is interdisciplinary and is characterised by a high level of excellence in the areas of Extended Reality (XR), Human-Computer Interaction (HCI), Games & Playful Interaction and Artificial Intelligence (AI) in the field of content creation.
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Collaborations and top research areas from the last five years
Profiles
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Guardrails for RAG: Enhancing Privacy and Security (GREP)
Havas, C. (PI)
1/07/25 → 30/06/26
Project: Funded research
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GenAIedTech: Content Creation with Generative Artificial Intelligence for Interactive Educational Technologies
Tatzgern, M. (PI) & Havas, C. (PI)
1/05/25 → 30/04/29
Project: Funded research
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TGuard: Bekämpfung von Desinformation durch die Analyse und Detektion von Fake-News-Netzwerken
Havas, C. (PI)
1/01/25 → 31/12/26
Project: Funded research
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Potentials for Friction: Exploring the Design Space Between Playfulness and Agonism
França, N. C., Itzlinger, A., Maurer, B. & Frauenberger, C., 2026, Human-Computer Interaction – INTERACT 2025. Ardito, C., Diniz Junqueira Barbosa, S., Conte, T., Freire, A., Gasparini, I., Palanque, P. & Prates, R. (eds.). Cham: Springer Nature, Vol. 16110. p. 246-268 23 p. (INTERACT 2025).Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review
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Deep Learning-Based Time Series Forecasting for Industrial Discrete Process Data
Sassnick, O., Rosenstatter, T., Unterweger, A. & Huber, S., 15 May 2025, 2025 IEEE 8th International Conference on Industrial Cyber-Physical Systems (ICPS). IEEE Canada, p. 1-6 6 p. 11087869Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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Exploring AR In-the-Wild: An Autoethnographic Study at a Christmas Market.
Stefanidi, H., Sünderkamp, J.-H., Itzlinger, A., Tatzgern, M. & Meschtscherjakov, A., 2025, Conference on Designing Interactive Systems (Companion Volume). p. 560-566 7 p.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Activities
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Potentials for Friction: Exploring the Design Space Between Playfulness and Agonism
Campreguer Franca, N. (Speaker)
11 Sept 2025Activity: Talk or presentation › Oral presentation
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19th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2025 (Event)
Beuthel, M. (Programme Committee Member)
4 Mar 2025 → 7 Mar 2025Activity: Publication peer-review and editorial work › Publication Peer-review
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IEEE International Symposium on Mixed and Augmented Reality (Event)
Tatzgern, M. (Programme Committee Chair)
2025 → …Activity: Publication peer-review and editorial work › Editorial work
Prizes
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Honorable Mention for Best Paper, ACM CHI 2022
Tatzgern, M. (Recipient), Wolf, M. (Recipient), Emsenhuber, G. (Recipient) & Dinic, R. (Recipient), 2022
Prize
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Honorable Mention for Best Paper, ACM MobileHCI 2025
Stefanidi, H. (Recipient), Sünderkamp, J.-H. (Recipient), Tatzgern, M. (Recipient) & Meschtscherjakov, A. (Recipient), 25 Sept 2025
Prize
Press/Media
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Augmented Reality Application for Teaching in Primary School
30/12/24
2 items of Media coverage
Press/Media
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